#VRML V2.0 utf8 #vr2-5-05.wrl DEF Timer TimeSensor { cycleInterval 5 loop TRUE } DEF RadiusValue ScalarInterpolator { key [ 0.0, 0.5, 1.0 ] keyValue [ 1, 2, 3 ] } Transform { scale 0.2 1 1 children DEF Ring Shape { appearance Appearance { material Material { diffuseColor 1 1 0 } } geometry DEF Sph Sphere { radius 1 } } } ROUTE Timer.fraction_changed TO RadiusValue.set_fraction ROUTE RadiusValue.value_changed TO Sph.set_radius